Copy your best creatures with Satya to stay on the attack and create an arsenal of artifacts to keep up the pressure
(This is a bit different from classic Archenemy, where the turn is still shared but each player on the team of three has their own individual life total.) As you might expect, only one of our two teams can win
Common and Uncommon cards will fill out most decks cheaply, Rares and Super Rares bring the power and foils, Secret Rares and Leaders often become deck centerpieces, and the various alternate arts (especially SPs and Manga Rares) are mostly icing on the cake, providing stunning bling for those who obtain them
This deck can generate massive value through Choco's card draw/ramp engine and deal massive amounts of damage very quickly
I still don't know how much "reach" I have, but I owed it to myself to write this out
I legit think it always makes the card look worse