Magic: The Gathering has been cooking up every crossover imaginable over the last few years as it planeswalks indiscriminately between universes looking for tasty things to add, and the power-armored space rugby players who reside in the Warhammer 40,000 universe are finally on the menu
I can't tell you how happy I am that AYAYA finally gets to be in a functional deck
Jumbo Cactuar While I respect the decision, I don't think they needed to take the 10,000 Needles attack quite so literally here
5 Patient Zero & Permanent Damage Effects Magic has the convenient Wither ability and -1/-1 counters to track 'permanent' damage across turns
At the beginning of each players upkeep, if that player has no cards in hand, that player draws three cards
And, at least from my reading of the explanation, it has the capacity to offer a much more varied suite of decks for players to try their hand at offering "dozens of games straight from the box." In a nutshell, WOTC wants to give new players an onramp to MTG from the "I am interested in Magic, but I dont know anything." stage all the way to the "Oh, Ive identified what I like to do, and Im going to do more of that." stage