Maybe its not such a big splash as, say, C17, but not every product can be a better iteration than its predecessors
The focus on singing isn't one I necessarily expected to love as a strategy, but I ended up having a great time
Karn's Touch Tezzeret isnt the only planeswalker that focuses on animating artifacts, as exemplified in Karn's Touch at the mere cost of only 2 mana
Then on the fifth and final turn, all your creatures get +2/+2 and gain trample until the end of the turn
It isnt uncommon to see players go up to 70 or more cards post-sideboard in Constructed, and in certain Limited formats, just add basic lands until its impossible for the opponent to win, like Vintage Cube
This "no utility land" rule ends up being a massive opportunity cost