By playing Jim, Space Traveler when you have the RLS Legacy in hand youll have spent five ink to play a four willpower and four health character that quests for two, a four-cost location, spent three ink to move Jim, Space Traveler there, and given Jim, Space Traveler is Evasive for as long as the RLS Legacy remains on the field - thats an absolutely wild amount of value if you can set it up for turn five
The main difference I noticed in our plays was that having a Location card in a players initial hand meant points were coming a little faster than normal, meaning shorter games (the score threshold is still 20 Lore)
[[The Fire Crystal]] is decent
Giving a closeup look at the finish line's banner in Azurite Sea 's Enchanted colors, it looks like an old sketch from years earlier
Unique abilities on characters often have story-based names, like Scar Masterminds INSIDIOUS PLOT
If you obtain a Chocobo Racetrack in your pool, you'll likely want to try and make your deck landfall-themed as it's one of the best cards for Limited in the whole set