Blasting Station Blasting Station is often featured as a key component in infinite combos, especially those in non-black or red color combinations like the many variations of Karmic Guide or Darien, King of Kjeldor combos
Basically, ward makes creatures harder for opponents to deal with
I dont think I can properly explain it because its more about the vibes than a concrete interpretation of the text on the card
There are also plenty of cards that reward you for casting instants and sorceries, like Archmage Emeritus, Talrand, Sky Summoner, and Guttersnipe
II This Saga gains Landfall Whenever a land you control enters, create a 1/1 green Elf creature token. III, IV Elves you control get +1/+0 and gain vigilance until end of turn
This allows those nasty 'nids to enter the battlefield with X +1/+1 counters, with X being as much mana as you want to spend: spending five or more allows you to draw a card too