It's very strong in multiplayer since you are more likely to be running at least one opponent with Green ramp and two-drop ramp spells like Rampant Growth and Farseek are getting added to ramp brews in Commander over conventional ramp like Cultivate and Kodama's Reach, so on the turn you have three mana, one player casting a two mana ramp spell with an extra land is pretty likely, and if not, then someone probably cast Explore spells or dropped an Exploration and an extra land or two
Rarity: - [3] Leader - [28] Commons - [21] Rares - [8] Super Rares - [1] Secret Rare - [1] DON
Upgrades are simple since its a matter of filling the deck with the best character cards
Remove charge counters to pump up creatures to get them strong enough to block a larger creature
Normally I find myself behind the vendor booth at these kinds of events, so just getting to hang around and mingle was a delight
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player