Once you can untap with it, youll have a strong presence on the board, gain some life, and even protect the Exemplars from removal
From personal experience, I will also add that if you thought a post boardwipe Scavenging Ooze was strong, try giving it trample and card draw
Not only can this be a backbreaking anthem on offense, but it'll be clutch on defense since it gives you flying blockers through the opponent(s) turn

Amethyst/Steel Disney Lorcana Archazias Island Starter Deck Characters (47) 2 Akela Wolf Pack Elder 2 Arthur Wart 1 Fa Zhou War Hero 3 Giant Cobra Ghostly Serpent 3 Heihei Rambling Rooster 2 Helga Sinclair Tough as Nails 1 Iago Giant Spectral Parrot 3 Jafar Aspiring Ruler 1 Jafar Newly Crowned 2 Kashekim Ancient Ruler 2 King Hubert Phillips Father 1 Madam Mim Cheating Spellcaster 3 Mufasa Respected King 2 Pain Impudent Imp 2 Panic High-Strung Imp 3 Rajah Ghostly Tiger 1 Raya Guidance Seeker 3 Razoul Menacing Guard 2 Royal Guard Bovine Protector 2 Tanana Tribal Elder 2 Te Ka Lava Monster 2 The Carpenter Dinner Companion 2 Treasure Guardian Foreboding Sentry Items (6) Actions (7) The centerpiece of the deck is being able to play your aggressively costed Illusions with the caveat of being able to return them to hand thanks to Jafar Newly Crowned
Cards like Warstorm Surge and Terror of the Peaks are always nice additions to a deck that cares about high-power creatures
There's a subtheme to the Amber/Ruby deck that sees players actively wanting their cards to be damaged