4 Mindslaver Lets Players Control Each Other It's fairly common for MTG cards, primarily blue ones, to allow players to take control of each other's permanents or get cards from each other's graveyards and put them onto the battlefield under their control
It is a niche within a niche, a community of collectors who have decided that the most interesting cards are the ones that were never supposed to exist
Im not quite sure why level 4 became the standard for most monsters that dont require a tribute summon, but here we are
Belonging Belonging offers a simple yet potent payoff: tokens
Given enough time, it will singlehandedly create an army of Rats, boosting the effectiveness of Raffine, Scheming Seer or Virtue of Loyalty
In Star Citys case, theyre buying directly from you, rather than serving as an intermediary between you and a customer, so you can ship single packages full of cards to one location