This is definitely an odd card, but the ability to counter black spells indefinitely, as long as you have the mana, still stacks up as quite strong
Hey, I never said it was particularly subtle
There are just so many legendary creatures in Magic: The Gathering, and there are even some planeswalker that can helm a deck - along with a vehicle, too
The fact that there are only three dungeons feels a bit limited, and the idea will probably get old quickly, but at least to start with it's fun
Zurs Weirding Zur's Weirding can bring a game to an absolute halt, since it extends control over players draw steps to everyone
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