EDHREC uses its own database of card information, pulls card data from ScryFall (art, card stats, and mechanics) and Commander Spellbook (for combos), and pulls decklists from Archidekt, Moxfield, and Scryfall
Lets start with increasing the combat damage
Magic: The Gathering is a globally celebrated collectible card game where players assume the roles of powerful wizards called Planeswalkers who cast spells, summon creatures, and use strategy to outwit their opponents
Harbinger of the Tides I came back to Magic after a long hiatus around the time Harbinger of the Tides was spoiled and loved the card
I cant fathom a format that would allow Skullclamp to exist because its just such a heinous design
Red mana being a temporary burst of energyand looking like a literal fireballmeant that it resonated with our players despite not dealing damage