Unfortunately, I didnt realise that unlike Force of Will, you cannot cast it via the alternative cost on your turn, so I decided to draw for my turn first to see which card I wanted to pitch to the Force, only to then try to cast it and have my opponent point it out to me and call a judge
Your goal is to fill your board with characters that can quest quickly or overwhelm your opponent's board if need be, while resupplying your hand with more cards so you can keep playing more characters
Spending 4 mana to get a 3/2 and a 2/2 is decent, and you can Disguise this to keep your opponent from knowing that it will leave value behind
Finally, Cultural Exchange can nab you something tasty like a Spiritmonger--all the while giving your opponent a measley Squirrel--and the artwork makes it a fun theme card
You can also pay three mana and tap it to make a 2/2 with every creature type - we dont expect that to be the most important part, though
It may cost 8 mana, but when it resolves, your hand is packed with tools to take over the game