One of the most interesting parts of the game is the evolution within the battle
Trading Card Game , there are a plethora of monsters that are unaffected by the effects of opponents' monsters, which can make them a chore to remove from the board, especially if they have high ATK/DEF
You can complement Sarulf with tons of targeted removal, or mix in a +1/+1 counter theme to fuel the ability yourself
That's by shuffling the opponent's hand and yours at the bottom of the deck and drawing 4 cards, with the opponent's disadvantage, while you have the advantage of having 5 cards
If you have many of them, you might keep in mind during the Draft that double-type cards will improve this card a lot
Naturally inquisitive and adaptable, goblins can turn their small stature to their advantage as rogues