The league events are the best way to get started on your journey to becoming the best Pokmon Trainer you can be
The story of Lorcana began with players being summoned to the magical storytelling realm of Lorcana where they became Illumineers and used magical ink to create glimmers of Disney characters
This is why you don't see a card such as "CARDNAME gets a +1/+1 counter whenever it deals damage to another creature." As with most of the above, there are exceptions to this
I think that level up is a fun idea for a mechanic that wants to emulate D&D and its leveling systems
First edition Pokmon cards, peculiar misprints, and desirable old promos all fetch very high prices
but UMA was far less about staying in a single lane like UR Splice or WB Rebels and far more about finding crossover synergies, like Madness/Spells, self-mill and Delve, or setting up Heroic loops with Conviction