And thus, Emerald Charm was a handy solution to any global enchantments (for you younglings, those enchantments which don't enchant anything in particular, such as Form of the Dragon or Worship), a way to bring flyers down to earth, and a second use of a utility creature, all wrapped into one neat little charm
With 100 serialized versions of each card, they're incredibly rare and incredibly cool
cards and Characters active
When he transforms, he cares about Vehicles and creatures, getting counters whenever they enter the battlefield under your control
I used to see myself as far more of a player than a collector
There are tons of great niche mechanics in this deck that help it feel like no other, such as allowing you to have two commander cards, being The Thirteenth Doctor and Yasmin Khan