Steve and I designed the game to be relatively easy for someone to pick up if they've never played a TCG (trading card game), Ryan Miller While the game is built on simple core rules, how advanced the game becomes is really up to its players, with Miller pointing out that advanced strategies emerge if you want to find them
The only problem is that, when combined in a standalone starter deck, these cards don't function all that well
Because of this, its the more complicated of the two
Three-cost cards focus on offsetting your opponent One interesting innovation I find in this version of Emerald/Amethyst is that it doesnt rely on the over-played Ursula Deceiver of All character
Functioning much like the adventure half of Callous Sell-Sword, its effect is amplified when targeting Screaming Nemesis
He has traveled across the country attending conferences and trading card shows, including the National Sports Collectors Convention, Fanatics Fest NYC, Upper Deck's Certified Diamond Dealer Conferences, and industry events for Topps and Panini