Here are the different permanent types you can remove and the cards that can do it: Single Creature : Multi Creature (Board Wipes): Nonland Permanent : Planeswalker : Artifact : Enchantment : Graveyard : Library (mill) : Control This deck doesnt have many control elements to it
First, all your untapped creatures are granted hexproof, which protects your most valuable creatures from targeted removal
Its also worth mentioning that these errors can happen across multiple cards
It starts off as a card draw engine that, at minimum, triggers gravebreak, then matures into a serious win condition
So, take note of the codes you've summoned into your collection
Instead of adding a color and playing ten fetchable lands, we could stick to three colors and play six fetchable lands, and just use the increased fetchland ratios to turbo-charge a landfall/revolt/delve deck