Favor of the Mighty works especially well because Blind-Spot Giant and Borderland Behemoth care about the other giants you control, but they dont specify giant creature. That means that the enchantment counts, letting your Blind-Spots attack more easily and buffing your Behemoths even further
Though it costs a hefty seven mana to cast, since it's often played in a control deck, it is fairly easy to survive long enough to cast it
Overall, Wrecking Crew could see play in the right deck that prioritizes aggressive strategies and creature-based combat
These cards are worth significantly more than the normal SVE Energy cards, so keep them separate
Though it sees play only in Yawgmoth and here and there in Jund, it is the card that I would argue is most responsible for pushing Yawgmoth into the high tiers of Modern playability
This is the first time we've seen any card outrank the MUR golds since they were introduced in Mega Brave and Mega Symphonia