Most of my 40-card Limited decks have used the following ink curve, with 4-8 non-inkable cards in total: One-drops: 3-6 Two-drops: 6-9 Three-drops: 6-9 Four-drops: 5-7 Five-drops: 5-7 Six-drops and higher: 3-6 Action cards: 3-6 Learning Lorcana Booster Draft: What's the first pick
Especially in a deck like Nekusar, The Mindrazer which causes all players to draw a lot of cards to win
Bouncing is a term that refers to returning a permanent from play to its owner's hand
While it is probably good enough in a deck that is built on the theme of +1/+1 counters, outside of this very specific archetype, adding a single +1/+1 counter to a creature just isn't enough value (even at instant speed) to make me add another tapped land to my deck, especially considering that green already has five MDFCs that I really want to be playing
With Winterspell booster boxes rising in price, this is one to keep an eye on
Eumidian Wastewaker Whenever Eumidian Wastewaker attacks, it makes both you and your opponent discard or sacrifice, often turning extra lands into card draw