In decks with many creatures you may want to run at least 1 board protection card with more ( 2-3 ) to be recommended unless you can have other ways to recover your board like mass recursion
You then subtract the number of cards in your hand, and if the result is zero or less, you have to discard your hand
Im going to quote Gavin Verhey from the article that I linked up above: Game Changers dramatically warp Commander games, allowing players to run away with resources, shift games in ways that many players dislike, block people from play, efficiently search for their strongest cards, or have commanders that tend to take away from more casual games
Brainstorm is played alongside a lot of cards that can affect the top of your deck
While I dont think youll always be looting for a full four, even doing it for two or three cards is a huge boon to both card selection and your creature size
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