As a result, Aether Revolt will be one of the most interesting sets in years because it will contain not one but two card types (here, I'm counting energy as a card type, even though that's not technically correct) that are dangerous, and Wizards likely felt some amount of pressure to "top" Kaladesh with Aether Revolt
This promotion proves a vital lesson for market analysts: the product isn't just the card
Full Throttle Fury of the Horde Gideon, Martial Paragon Great Train Heist Hellkite Charger Hunting Wilds I Know All, I See All Innocuous Researcher Insurrection Intellectual Offering Intruder Alarm Jace, Ingenious Mind-Mage Jangling Automaton Join Shields Karlach, Fury of Avernus Karrthus, Tyrant of Jund Lightning Runner Llanowar Llanowar Druid Merrow Commerce Mobilize Molten Note Moraug, Fury of Akoum Murkfiend Liege Najeela, the Blade-Blossom Najeela, the Blade-Blossom Najeela, the Blade-Blossom Nature's Will Ohabi Caleria Out of Time Overpowering Attack Paradox Engine Patron of the Orochi Prophet of Kruphix Quest for Renewal Rally of Wings Rally the Troops Raphael, Tag Team Tough Reins of Power Relentless Assault Reset Reveille Squad Riptide Chronologist Roar of the Kha Rude Awakening Rustler Rampage Savage Beating Scourge of the Throne

The Set Annoys Gamers, Which is Good In many ways this is the least interesting thing to talk about, but its the thing everyone is talking about, so lets get it out of the way first
20 foil lands and 20 non-foil lands and a spindown life counter with the All Will Be One symbol
In the current Standard format there arent many enchantment targets, but there are some powerful ones you will want to use them against