The Commander format rules say that you must choose a Commander card to build your deck around
Weve got Powder GangerPowder Ganger, who demolishes an artifact on entry, Gary CloneGary Clone, whose power grows on attacks for each copy of him, Securitron SquadronSecuritron Squadron adds a +1/+1 counter to all token creatures (especially good if you have more than one), Thrill-Kill DiscipleThrill-Kill Disciple creates a Junk on death, Wasteland RaiderWasteland Raider pulls a Fleshbag MarauderFleshbag Marauder on entry, and Ruthless RadratRuthless Radrat is just a cute little 2/2 with menace
For spells with X in their mana costs, use the value chosen for X to determine if the spells converted mana cost is 4 or less
4 Ash Zealot Ash Zealot is very important to the decks game 1 plan for a few reasons
As the only real challenger to Elesh Norn, it was about time he finally had a more cohesive style
Its not just the mana cost thats better here, either, but the effect as well