We've developed a pretty good little group, the games are generally fun, and it was great to have games to play during the months that everything was shut down
We have a few things to consider: our commanders on the front, and our commander on the back
Esper Goryo's (3.6% of the Winner's Metagame) 4 Flooded Strand 4 Polluted Delta 4 Atraxa, Grand Unifier 4 Psychic Frog 4 Solitude 4 Ephemerate 4 Faithful Mending 4 Goryo's Vengeance 4 Quantum Riddler 3 Marsh Flats 3 Force of Negation 3 Thoughtseize 2 Prismatic Ending 1 Godless Shrine 1 Hallowed Fountain 1 Island 1 Meticulous Archive 1 Plains 1 Shadowy Backstreet 1 Swamp 1 Undercity Sewers 1 Watery Grave 1 Griselbrand 1 Breeding Pool 1 Teferi, Time Raveler 1 March of Otherworldly Light 4 Consign to Memory 3 Mystical Dispute 3 Wrath of the Skies 1 Teferi, Time Raveler 1 Surgical Extraction 1 Celestial Purge 1 Pest Control 1 Ashiok, Dream Render Esper Goryo's aims to discard Atraxa, Grand Unifier to Psychic Frog or Faithful Mending then return her with Goryo's Vengeance for a massive swing and a fresh grip of cards
The word may in the abilitys text immediately defines the trigger as nonmandatory
Advance the Plot subcategory These are things that arent for the DM to say per se, but they refer to things that happen during the course of a campaign
Kynaios and Tiro of Meletis Im not going to pretend that Kynaios and Tiro of Meletis is a more powerful card than King Kenny, but K&T is group hug at its most quintessential