Sure, you could wait for the release to buy
So, if you can combine this with Clues and other draw effects, it can really augment your board
This can easily go in most turn bodies sideways decks with access to green, even if youre not focusing on a go wide strategy, to ensure you have blockers after combat
In addition to the clue synergies, the acceleration, and card advantage (and it really is a two-for-one), Weirding Wood is also a surprising combo piece when played on a Lumbering Falls and combined with Disciple of the Ring
Just be careful loading up on too many high casting cost spells in Dimir, as youll be starting at a bunch of useless cipher cards and cumbersome creatures while Boros and Gruul trample in
Fail to respect the forest and you will fertilize it