Cecil, Dark Knight / Cecil, Redeemed Paladin Besides its incredible, flavorful design (FFIV), Cecil, Dark Knight is also a very good black suicide aggro card as a 2/3 deathtouch creature with a little bit of a downside that you can turn into upside later
Players can't take actions between the time you choose what to attach and the time they're attached to the target creature
If this spell was cast from a graveyard, discard your hand and draw four cards
But Hook is already a decent card, so maybe a similar 1-drop that can also swing in for 3 is good enough
So having to pay 6 ink for this character that may only be questing for 2 lore and not doing much else feels too pricy
It's a surprising new addition to the game that's definitely going to see lots of play in Emerald