I even love the clunky combat tricks that just play weirdly, like [casthaven]Swell of Growth[/casthaven] (it was supposed to provide an additional buff to landfall creatures, but the rarity of that being useful, due to the low power of landfall creatures, often relegated it to a horrible ramp spell)
Sidisi allows you to create 2/2 Creature tokens whenever Creature cards go from your library into your graveyard
A perfect PSA 10 Alpha copy is a piece of that complex history on the Reserved List
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I have ways to ramp with Your Fate Is Thrice Sealed, ways to cheat big creatures from my deck into play with A Reckoning Approaches, and a powerful scheme to get big planeswalkers like Garruk, Apex Predator or Ugin, the Spirit Dragon in Perhaps You've Met My Cohort
There are other decks sprinkled in as well that make up a more minor part of the metagame, like Golgari Midrange and Esper/Azorius Mentor, but overall these are the core strategies of the current Standard environment