The last Doctor card in the Blast from the Past set is The Eighth Doctor, a card that forces the player to mill three cards when it enters the battlefield, and then allows them to play a historic land or cast a historic permanent spell from their graveyard - whenever they use this ability, the chosen card is exiled when it leaves the battlefield
(And, conversely, if you're the one with the Bronze Sable, you should not trade.) You should always think about what's in your hand and how the game is going to play out when considering a potential trade
Miracle Energy - #22/105
First, Ranger-Captain can tutor up Walking Ballista, which serves as the win condition in both combo strategies
[26] Creatures with flying, however, can block creatures without flying
Save that for Best of One and strange fringe Zombie Hunt-style decks