Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell
This is probably the most common choice for Plasma players because you are never sad to see it show up in your hand
Games always have those nice Profile menus that will be displayed when you fight against other players, which is a nice little feature
The one thing we did do mechanically to make a nod to the future was create mana cost and power/toughness combinations we'd never done before
I realize this is grimly naive, but it does seem such a shame that such extraordinarily beautiful art is created for these cards, and then made outlandishly difficult to actually see
Flare Destroy is great for removing Energy from inflexible attackers (such as those in Vileplume decks)