Cards like Moltres ex bring legitimate firepower and intricate synergy to Rocket-themed builds that could shake up the meta significantly
It is a great answer to Lingering Souls, a planeswalker that has made too much board and that sort of thing
might just take out the Ritual stuff soon just to cut 2 bricks for 1
So, in conclusion, after seeing all these Charizard variants and how they are played, I think we can agree that even if they are not the same cards, Zoroark GX and Charizard have a lot in common: they are both attackers and enablers, which is why they will prevail in the player base memory as some of the most powerful cards ever printed.
8-9: Extremely good cards, usually game-winning bombs and the most efficient removal spells, though not quite good enough to be a 10/10
A card like Akromas Will can be used flexibly as both protection and a finisher