Where I could see this being fairly nasty is with double strike, you're potentially looking at hitting the whole table for 32 life loss, which is pretty impressive
To facilitate these strategies or change a negative effect into positive, you need cards like Winding Constrictor and Strong, the Brutish Thespian respectively
Flying No, flying might make you speedy, but speed doesn't make you fly
Goryo's Vengeance is seeing solid play in Modern Reanimator decks, as evidenced by its recent price resurgence from $14 to $21 over the past year
![mtg cards that return cards from exile Helvault [From the Vault: Lore] In Magic Is there cards Ican use](https://lookaside.instagram.com/seo/google_widget/crawler/?media_id=3567891481882126739)
Blackcleave Goblin Blight Mamba Blighted Agent Blightsteel Colossus Blightwidow Burn the Impure Carrion Call Chained Throatseeker Contagious Nim Core Prowler Corpse Cur Corrupted Conscience Cystbearer Fallen Ferromancer Flensermite Flesh-Eater Imp Glistener Elf Glistening Oil Grafted Exoskeleton Hand of the Praetors Happy Dead Squirrel Ichor Rats Ichorclaw Myr Inkmoth Nexus Lost Leonin Melira, Sylvok Outcast Mindcrank Necropede Ogre Menial Pestilent Souleater Phyresis Phyrexian Crusader Phyrexian Digester Phyrexian Hydra Phyrexian Juggernaut Phyrexian Swarmlord Phyrexian Unlife Phyrexian Vatmother Plague Myr Plague Stinger Priests of Norn Putrefax Razor Swine Reaper of Sheoldred Rot Wolf Scourge Servant Septic Rats Shriek Raptor Skithiryx, the Blight Dragon Skithiryx, the Blight Dragon Spinebiter Tainted Strike Tangle Angler Tel-Jilad Fallen Tine Shrike Toxic Nim Trigon of Infestation Triumph of the Hordes Vector Asp Viral Drake Viridian Betrayers Viridian Corrupter Whispering Specter
![mtg cards that return cards from exile Helvault [From the Vault: Lore] In Magic Is there cards Ican use](https://gatherer-static.wizards.com/Cards/medium/20E1D38E0DB5E0C63526CABFE2B6CB2E1D1717123D43D99C999A8144BDB7DB17.webp)
Practice, Practice, Practice One of the things I would do when making the challenges for CCC is to make 5-7 cards per prompt, preferably one per color and a colorless where applicable