A small number of cards some used, most not do more damage if something applies, normally if something else is on the field
Each generation of the TCG introduces a new battle mechanic with its own card type: What it means for value: The base versions of these mechanic cards are typically worth $1 to $10
While you cant attack your opponent with Treasures (Under most circumstances), you can use them to power out huge threats, or fuel artifact engines like Mirkwood Bats
[68] Jonouchi got overpowered by Ryuzaki's Dinosaurs at first and didn't know how to use "Time Wizard" without "Baby Dragon"
Of course Tract has value in adding a non-Lurrie name and discarding Nepyrim, but we can always discard Lurrie for similar value, as both of our engines do their best to be competent 1-cards through negation
Thank you for checking out this deck, named: POG Eyes