Thrill of Possibility, Faithless Looting, Wrenns Resolve, and Light Up the Stage provide you that sweet card advantage and the gas needed to keep pinging your opponents
These ramp cards also have passive effects and activated abilities that are well worth playing, so its not a Mind Stone situation where youll want to cash this in for a card when ramp isnt good enough
Whenever day becomes night or night becomes day, you gain 1 life
Ayara provides an awesome three devotion and contributes to the general strategy of draining out our opponent while remaining at a high life total for Bolass Citadel
You wont be able to cast it later
For all intents and purposes, that top card wasnt a land while you were deciding- it was an unknown card that had a 36% chance of being a land, and thats what matters