So far I've spent 5 bucks on Magic, and I've never felt like I was at a great disadvantage, so logically I should be ok without purchasing this
Sunset Saboteur feels like it has the potential to be a defining card that is simultaneously worth building around and can fit in a wide range of decks
The deck then features a multitude of spells that allow you to roll dice including creatures (Celebr-8000, Chaos Channeler, Clay Golem, Earth-Cult Elemental, Herald of Hadar, Hoarding Ogre, Iron Mastiff, Lightfoot Rogue, Monoxa, Nothic, Swarming Goblins), Sorceries (Attempted Murder, Myrkul's Edict, Recruitment Drive, Thunderwave), instants (Contraband Livestock, Farideh's Fireball, Six-Sided Die), and many more
Yuna, Hope of Spira appears not only in several Domain Overlords decks but also as the centerpiece of new Bant Omniscience and Naya Enchantment decks
This means that only other cards with Evasive (or an equivalent effect) can challenge the card, making it hard to hit for most other characters
There are interesting card interactions to explore, but it doesn't rely on brittle combos