First we need to make tokens: incremental token generators like Third Path Iconoclast and Monastery Mentor are the heart of our token production, but we also have burst production like Secure the Wastes and Call the Coppercoats too
Its also pretty rare that youll be spending 4 or more energy in a turn, so I dont think youll even be able to draw that many cards
This effect can be used offensively, getting rid of a strong creature to hopefully replace it with a much weaker one
Both of these immediately throw a ton of damage down and are common game-ending combo pieces
With Partner and Friends Forever, Your deck's colour identity is defined by both of your Commanders combined: for Chief Jim Hopper and Lucas, the Sharpshooter make the deck's colour identity Jeskai (white, blue, and red), while Ishai and Armix make it Esper (white, blue, and black)
I really like this creature