We also opened Slash of Light and Airship Crash, two other removal spells that push us toward playing white and green respectively
For fans who appreciate the merging of iconic franchises like Final Fantasy with Magic: The Gathering, its a collector's dream-bringing a touch of nostalgia and reverence to every interaction
Having more card draw in your decks is always the right choice, but it can be tough to find space for straight card advantage cards since they're not as interesting as the other things we're trying to do
UR just has so many good payoffs, while themes like wizards or go wide are murkier
Below, I've rounded up the top Hydras you can start using in Commander decks to really give your opponents a run
We'll want to trim anything that doesn't synergize with that theme, while adding more redundancy in the way of equip cost reduction