If you do, it will probably die due to having 0 toughness
This logic applies to 3-colored and 4-colored card as well: , , you get the idea
Awaken 3 (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste
Crux of Fate isn't a bad card in an Abzan mirroryou can almost always find a use for it
This card slots nicely into aggressive, midrange, and even control strategies despite the token entering the battlefield tapped
First, the champion, playing Mono-Black Necro Control: Creatures (7) Lands (23) Spells (30) 4 Nevinyrral's Disk 1 Hymn to Tourach 4 Necropotence 1 Ivory Tower 4 Dark Ritual 4 Drain Life 3 Stupor 2 Mind Warp 3 Contagion 1 Serrated Arrows 2 Demonic Consultation 1 Zuran Orb Sideboard Then, in third place, representing the aggro decks of the format, Brian Hackers Bad Moon Necro: Creatures (19) Lands (21) Spells (20) And then finally carrying on the fine tradition of B/r Necro-decks, Chris Pikula, who actually increased the red presence in the deck with Incinerates and multiple maindeck Shatters (Winter Orb, Howling Mine, Serrated Arrows, even Black Vise, Ivory Tower, and Zuran Orb were worthy targets)