Overall, Amethyst, Ruby, and Steel are more focused on attacking while Amber, Emerald, and Sapphire are more supportive, but each can be used to make interesting combinations and people can experiment with seeing what strategies work with their personal play style
That said, if someone can figure out how to make it work, it could be very effective at ending games early
If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal
Final Fantasy 14: The globally beloved MMORPG
Other removal spells are made unreliable by their dependence on specific gamestates
Can players expect to see more dual-ink version Championship cards in the future