This can be a helpful way of quickly drawing cards when you need to, but has especially exciting potential when combined with other amethyst Rise of the Floodborn cards that trigger effects as they leave play - letting you yoink them off the field using Yzma, Scary Beyond All Reason, activate their own powers and then draw two cards, all in a single play
This is partly because of the new rotation, and serves as a perfect jumping-on point for new players
Both Happy, Good-Natured and the Scepter of Arendelle will help you bulk up a low-cost character like Sneezy, or Dopey for a big hit, while Four Dozen Eggs is a fantastic way to protect your board during a turn where you are going to challenge your opponent
There have been plenty of alternate win condition cards in Magic: The Gathering before, but they usually take a lot of time and effort to pull out, outside of really cheesy combos
This means that you can get a three willpower and six health character out for only three ink, which is an excellent deal
Enchanted cards are always a big draw for Disney Lorcana players and collectors, and the upcoming expansion Into the Inklands is adding a fresh new batch to the game