Ante makes it so each player puts a random card from their library into a special zone called the ante zone
There are total about 101-200 people in our office
That means in one round of turns, he'll be at 7 loyalty in your second turn and by your next turn you'll be at 11 enough to ultimate and keep him around
Shelter gives a creature protection from the color of our choice, and Courageous Resolve gives protection from each of our opponents
Creatures (19) 1 Spike Weaver 1 Verdant Force 3 Tradewind Rider 4 Wall of Blossoms 1 Shard Phoenix 1 Coffin Queen 1 Spike Feeder 4 Hermit Druid 1 Stronghold Assassin 1 Thrull Surgeon 1 Anarchist Lands (22) Spells (19) The card was extremely powerful, to be sure, but there was a lot of risk analysis that went along with the card, too
If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard