If on the field, you can send an Impcantation Monster from your hand or field (including itself) to the Graveyard to target and destroy a card the opponent controls
its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK
A lot of cards have effects that are only trigger-able in certain situations, and using these kinds of cards to your advantage is the best way to win in the game
A balance of mid-cost artifacts like Ichor Wellspring, The Seriema, or Unwinding Clock go a long way in building up to huge colorless cards like Triplicate Titan or Portal to Phyrexia
From free mana and absurd card draw to removal spells so strong Wizards still refuses to reprint them into Standard, these are the 10 most powerful commons in Magic history
Its popularity and recognizability also work in its favor, as many players understand its power but still struggle to manage the pressure it applies once attacks start landing consistently