As we will see, there are plenty of new impactful spells printed that cost seven or more mana, so bridging the gap to the late game is very necessary
This has been Ben, from BathroomBrewsMTG, and remember, always wash your hands.
I sure was surprised the first time I saw jet-black squirrels (theres a band name for you)
Like Thoughtcast it is something that can provide multiple artifacts in one card yet like both cards it is heavily hobbled by the colour requirement to actually play it
Since there is so much variety between playgroups and the focus is on the social experience, there isn't the same adherence to the metagame as there is in other formats such as Standard and Modern
The other key pieces of the puzzle are spells that add mana, like Pyretic Ritual and Manamorphose, since they tick up your storm count higher and higher while not tying up your mana for the turn