You might like the deck if
Though five strength and three willpower might initially seem like a bad deal, thanks to the cards Champion of Kumandra ability which means Raya, Leader of Heart, doesnt take damage when challenging a damaged character it's actually very good that the stats are weighed so heavily in favour of strength over defence
However, Runic Armasaur does require your opponents to be running specific cards -- creatures and lands that have activated abilities that aren't mana abilities -- which contributes to its inconsistency
It can also strengthen these creatures with +1/+1 counters to turn weak creatures into dangerous powerhouses
Rares and above have foil elements
Some of these downloadable tables are set up for 4-player EDH games, but there are others for just about every game type you can imagine, including Draft simulators and Planechase