These include duplicating all pickups in the room, revealing the entire map for the floor, clearing all curses, destroying all items and granting a stat boost for each, and many more
For the mana, I think I've been hoping some of the indirect mana sources (blink or reanimate Lobelia Sackville-Baggins, steal mana rock with Yuffie, Materia Hunter, even out land advantage with Knight of the White Orchid, etc) would play out, but I definitely see what you mean
I can only put three -1/-1 counters on it before the rest become meaningless
If you have the extra mana, you can do it all
Ruby and Steel are two of the most aggressive inks in Lorcana , and this deck wants to attack early and often
We're a smaller team building in public, and some features that competitors have had for years are still on our roadmap