In a deck built around fungi, Pallid Mycoderm buffs your board better for just one more mana, so I wouldnt bother with this one unless youre reaching for filler
Mana ramp cards like Sol Ring or Coldsteel Heart also help to determine the number of lands you can play, since these ramp spells let you hit the determined spot of mana where your deck operates the best
Still it's a solid shadow beater, and you can generally depend on it connecting and generating combat damage triggers which is pretty worthwhile
Draft the packs the same way youd draft normal boosters
These decks are generally in EDH's bracket 2 with no pricey game changers and straightforward with easy-to-understand strategies that make them perfect to get into Commander without a huge financial investment
Speaking of information and allowing you to pace a game and match your spells up against your opponents, that is precisely what Temples are exceptional at doing