There exists tons of deck variation, within these 4 categories, but overall the 4 categories will give a solid idea of what the decks falling into the category, will try to achieve in a game: Mishras Workshop Decks have been a stable of Vintage, for basically forever
A lot of cards grant energy counters when entering the battlefield, so having access to white and blink effects is fantastic
Getting the monarch back makes this Naya commander much stronger, becoming an excellent attacker or blocker
Your opponent cant deal with Uro effectively, because youll be up so many cards and life from just this one card
You can take any number of Dinosaurs from those cards and put them directly on the battlefield
Standard Aristocrats would easily be interested in a few copies of this, and Eddie Brock can otherwise appear in any aggressive-slanted deck that can consistently get value out of Eddies ability