Their first ability drains opponents whenever you play enchantment spells, which leans into a slower, more grindy game plan

Here are some of my favorites: Ezuri, Claw of Progress, Oathsworn Giant, Tower Defense, Bar the Door, Solidarity, Accorder's Shield, Cathar's Shield, Slagwurm Armor, Warmonger's Chariot, Dragon Throne of Tarkir, Hold the Gates, Spidersilk Armor, Builder's Blessing, Sight of the Scalelords Beatdown: Abzan Beastmaster, Ulvenwald Observer, Mentor of the Meek Card Draw: Marble Titan, Meekstone, Ensnaring Bridge, Crackdown Disruption: Tetsuko Umezawa, Fugitive, Writ of Passage, Sidar Kondo of Jamuraa Evasion: Trostani, Selsenya's Voice, Angelic Chorus Lifegain: Meishin, the Mind Cage, Eland Umbra Protection: Reveillark, Dusk // Dawn, Colfenor's Urn Recursion: Elspeth, Sun's Champion, Retribution of the Meek, Slaughter the Strong, Fell the Mighty, Wave of Reckoning, Solar Tide, Dusk // Dawn Removal: Blink Subtheme Arcades, the Strategist lets us draw a card whenever a defender enters the battlefield, so it's tempting to go all-in on that ETB trigger by running Panharmonicon for double the triggers and stuff like Brago, King Eternal and Momentary Blink for maximum value

The Invasion block was one of the first three-set blocks to focus on multicolored cards, and it rewarded players for including multiple colors and land types in their decks
My primary devotion-related wincon in this list is the classic Black staple Gray Merchant of Asphodel
In white-green Modern with mana dorks, you can cast it turn three and drop something busted for free
Tue, Aug 04, 3:00pm - 4:15pm Sunrise Library - Auditorium Cool off from the summer with an indoor Scavenger hunt, searching for items and objects throughout the Youth Services Department