UZ Urza's Saga 318 - Uncommon - English MH3 #298 LCC #120 LTC #293 CMM #984 40K #263 C18 #230 CM2 C17 #232 EMA #235 C15 #275 Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Timeless, Vintage Alchemy, Pauper, Pioneer, Standard
Association with Rarity Here are effects that don't tend to start until uncommon: Card draw gaining you three or more cards Creatures that have an enters-the-battlefield effect that kills creatures "Curiosity" (saboteur effect leading to card draw) Direct damage to multiple/all creatures Global enchantments Granting other creatures invulnerability "Locking away" permanents (exiling for as long as permanent stays on the battlefield) Reanimation Regrowing anything from the graveyard to hand "Specter" ability (saboteur effect leading to discard) "Tutoring" (putting a card from your library into your hand) Vehicles Rare Complexity Rare is where the cards with the greatest comprehension complexity and board complexity go
There is one sole exception: triggered mana abilities
Authenticity: Verified provenance and professional grading increase trust and value
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And while Venusaur doesn't have the same pull as Charizard, this starter evolution still does stonks on the secondary market