The only hurdle to jump is to make sure you have a good balance of humans and non-humans, but as most of Final Fantasy s creatures are humans, that shouldnt be too difficult to accomplish
Just be aware that you'll need to make good use of your other cards to hold on that long - if you're not careful, your opponent can tear ahead
Card Name Mana Cost Type Legendary Creature Human Artificer Rarity Uncommon rules Text Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.A deck can have any number of cards named Cid, Timeless Artificer.Cycling ( , Discard this card: Draw a card.) P/T Number 417 Language English Legal Formats Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Standard, Timeless, Vintage Rulings (6/6/2025) The second ability of Cid, Timeless Artificer lets you ignore the "four-of" rule in constructed play
Exile all graveyards
Whenever Barret Wallace attacks, he deals damage equal to the number of equipped creatures you control to defending player
Its important that Kronk, Junior Chipmunk, stays around for longer as the cards ability Scout Leader means whenever it banishes an opposing character in a challenge, it can deal two damage to another character