While were unsure if Hydrapple is seeing any competitive play yet, it certainly has some synergies in the new set
Her +1 ability is great because you can use it to make sure you always have a land to play for turn
The Tabernacle at Pendrel Vale is a cute addition but again it taxes mana rather than cards and not tapping for mana itself makes it something you really need to play as a spell
This is among the best Enrage abilities across any Dinosaur card, and even if you only get one or two lands out of this, it will still likely have been worth the investment as a blocker or in a pinch an attacker backed up by combat tricks or a fight/bite spell
If only your opponent controls a monster: You can banish this card from your GY, then target 1 Level 7 or 8 WATER or FIRE monster in your GY
As a sorcery, you may pay the mana cost of a locked door to unlock it.) Whenever you attack, target attacking creature gains double strike until end of turn