In a recent big competitive event, the top cut saw a lot of control decks with 5 of the top 8 running Sapphire
The same logic is why powerful utility lands that sacrifice to activate like Strip Mine, Inventors' Fair, and Scavenger Grounds are particularly good in White decks: they're good lands in general, but they also have the added benefit of helping the consistency of your land deficit cards as well
For a spoiler blog, this source supports the factual sections of the post
Providing quick gameplay benefits, they can help turn the tide in your favor
At just one Ink to use his new Boost ability, its worth it
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." Chocobo Kick Rarity: Common TYPE: Sorcery SUBTYPE: - CMC: 2 Mana cost: USD: $0.18 EUR: 0.10 TIX: 0.03 EDHREC RANK: 6552 KickerReturn a land you control to its owner's hand