This creature made huge waves during its time in Standard, as a turn four creature that can attack as a 4/5 flying lifelinker
Read More: The 10 Best Merfolk In Commander 7 Wargate The ability to fetch cards from your deck is an obviously powerful one
Of course with enough mana and a board wipe you could steal an entire board of stuff, but the option even on the low end is getting the two best things on the table with just two more mana spent
For , Snap is an instant that returns target creature to hand and allows you to untap up to two target lands
A cheaper, enchantment version of Syr Konrad, the Grim, so to speak, making it just a tad bit harder to remove
Green and red also have good ways to buff creatures, so you can play something like a Giant Growth on your creature before combat then double its power again